Esports is all about live audiences watching professional players battle it out on virtual fields, courts and race tracks. And it's not just hardcore Playstation and XBox veterans who get a kick out of virtual competitions.
During lockdown even platforms like Formula 1 and the legendary 24h of LeMans mixed its professional drivers with sim racers to deliver some virtual wheelbanging every Sunday evening.
It's not surprising, that more than half of the money in the esports industry circulates around sponsorships and game publishers, with live audience watching through streaming platforms on Youtube, Twitch or Facebook.
Esports competition organizers need to attract a lot of viewers in order to get sponsors to invest in their competition.
IT'S ALL ABOUT GETTING THE RIGHT ATTENTION WITH GAME STATS
But unless you're a global brand with millions of fans and a strong production setup, keeping viewers glued to the screen can be tricky. Imagine watching a basketball game without seeing the score and game time on screen. Now stop imaging that or you'll never watch sports again.
The problem is that many esports event organizers don't have the setup and ability to extract, process and present game statistics in an easy and compelling way.
TWIRE SOLUTION FOR STATS PROCESSING AND VISUALIZATION
That's why TWIRE developed a new category of software solutions, that helps esports competition organizers with the automatized processing and visualization of the data that is important to the viewer in order to keep them entertained.
It's simple to use for the organizer and intuitive for audiences, overlaying most interesting information on top of the broadcast stream.
The solution was recently proven in 10 game competitions with delivered statistics & graphics viewed by a quarter of a million viewers.